Java binding for OpenGL (JOGL) is an open source collection for binding OpenGL graphics in Java. This lesson offers a basic understanding of JOGL library and its features. It moreover describes how to develop 2D and 3D graphics applications using JOGL.
This lesson is intended for all excited students and professionals in the domain of web development who need to study how to mix OpenGL bindings in their Java applications.
You must to need a basic understanding of Java programming with exposure to concepts such as AWT and Swings. In addition, it is essential that you have a consciousness of OpenGL graphics.
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