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When you create a virtual object, WinRunner adds its physical description to the GUI map. The physical description of a virtual object does not contain the label property found in the physical description of “real” GUI objects. Instead it contains a special property, virtual. Its function is to identify virtual objects, and its value is always TRUE.
Since WinRunner identifies a virtual object according to its size and its position within a window, the x, y, width, and height properties are always found in a virtual object’s physical description.
For example, the physical description of a virtual_push_button includes the following properties:
{If these properties are changed or deleted, WinRunner cannot recognize the virtual object. If you move or resize an object, you must use the wizard to create a new virtual object.
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WinRunner Related Tutorials |
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LoadRunner Tutorial | HTML Tutorial |
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