Tips for Synchronizing Tests - WinRunner

  • Recording in Analog mode: When recording a test in Analog mode, you should press the SYNCHRONIZE BITMAP OF OBJECT/WINDOW or the SYNCHRONIZE BITMAP OF SCREEN AREA softkey to create a bitmap synchronization point. This prevents WinRunner from recording extraneous mouse movements. If you are programming a test, you can use the Analog TSL function wait_window to wait for a bitmap.
  • Data-driven testing: In order to use bitmap synchronization points in datadriven tests, you must parameterize the statements in your test script that contain them. For information on using bitmap synchronization points in data-driven tests, see “Using Data-Driven Checkpoints and Bitmap Synchronization Points,”

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