Saving the GUI Map - WinRunner

When you learn GUI objects by recording, the object descriptions are added to the temporary GUI map file. The temporary file is always open, so that any objects it contains are recognized by WinRunner. When you start WinRunner, the temporary file is loaded with the contents of the last testing session.

To avoid overwriting valuable GUI information during a new recording session, you should save the temporary GUI map file in a permanent GUI map file.

To save the contents of the temporary GUI map file to a permanent GUI map file:

  1. Choose ToolsGUI Map Editor. The GUI Map Editor opens.
  2. Choose View GUI Files.
  3. Make sure the Temporaryfile is displayed in the GUI File list. An asterisk (*) preceding the file name indicates the GUI map file was changed. The asterisk disappears when the file is saved.
  4. In the GUI Map Editor, choose File Save to open the Save GUI File dialog box.
  5. Saving the GUI Map

  6. Click a folder. Type in a new file name or click an existing file.
  7. Click Save. The saved GUI map file is loaded and appears in the GUI Map Editor.

You can also move objects from the temporary file to an existing GUI map file.

To save the contents of a GUI map file to a TestDirector database:

  1. Choose Tools GUI Map Editor to open the GUI Map Editor.
  2. Choose View GUI Files.
  3. Make sure the Temporary file is displayed in the GUI File list. An asterisk (*) next to the file name indicates the GUI map file was changed. The asterisk disappears when the file is saved.
  4. In the GUI Map Editor, choose File Save.
  5. The Save GUI File to TestDirector project dialog box opens.

  6. In the File nametext box, enter a name for the GUI map file. Use a descriptive name that will help you easily identify it later.
  7. Click Save to save the GUI map file to a TestDirector database and to close the dialog box.

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