Getting ready for an embedded Linux project is a straightforward process. You need to collect the tools and install the necessary software components, which aren’t usually found on a run-of-the-mill Linux or Windows distribution. Some of the preparation involves getting the right sort of cabling and understanding how to get everything wired up and ready to go.
Time spent configuring this aspect of the development environment correctly is an excellent investment. Even if your team consists of a single person, taking the time to document how the system is configured is important. If the team grows or the machine used for development dives into the bitbucket, re-creating the environment using the documentation is much easier than trying to do so from memory alone.
The development environment is used for the following tasks:
Because the code is cross-compiled, the object code is executable only on the target device. This gives you more degrees of freedom when you’re selecting a host environment. Many embedded Linux engineers use a Linux host for development, but this isn’t a requirement. You can use an Apple machine (running OSX or Linux) or even a host running Windows.
Linux Embedded systems Related Tutorials
Linux Embedded systems Related Interview Questions
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Linux Embedded systems Related Practice Tests
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Linux Embedded Systems Tutorial
About Embedded Linux
Configuring The Software Environment
Target Emulation And Virtual Machines
Starting Your Project
Getting Linux For Your Board
Creating A Linux Distribution From Scratch
Booting The Board
Configuring The Application Development Environment
Kernel Configuration And Development
Using Open Source Software Projects
Handling Field Updates
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