In preferred, blend method aggregate of or greater different things or materials. If we apply the blend impact, it will take the pixels of two unique inputs. this may be finished at the equal place and it produces a combined output based at the blend mode.
For example, if we draw items the top object covers the bottom one. On applying the blend impact, the pixels of the two items in the overlap area are mixed and displayed based at the enter mode.
The class Named Blendof the package javafx.scene.effect represents the blend impact, this class includes four properties, which are −
Following is an example demonstrating the blend impact. In here, we are drawing a circle filled with BROWN color, on top of it lies a BLUEVIOLET ColorInput.
We have carried out the blend impact selecting a multiply mode inside the overlap location, the colors of the two objects were improved and displayed.
Save this code in a file with the call BlendEffectExample.java.
Collect and execute the saved java file from the command prompt using the following commands.
On executing, the above program generates a JavaFX window as shown below.
|S.NO||Mode & Description||Output|
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