In addition to the use of the Magnifier Tool, similar operations of magnification can also be accomplished with either the Zoom Control (PC only) or with the View Command. The only real difference between these tools and the Magnifier Tool is where they are located within the program and the manner in which they are used to control the level of magnification.
The Zoom Control
On the PC, the Zoom Control is a numeric entry box and pop-up menu, located at the bottom-left corner of the Stage, as part of the Launcher Bar . The Zoom Control can be used as either a pop-up menu or a numerical entry box. Click the pop-up to display a series of preset Zoom levels, or enter a number in the numerical entry box and press Enter to view the Flash workspace at any other zoom percentage that you desire.
The Zoom Control and Zoom Control pop-up menu on the PC
The following preset Zoom levels can be selected from the Zoom Control dropdown menu: Show Frame, Show All, 25%, 50%, 100%, 200%, 400% and 800%. Also, a specific zoom level, such as 122%, can be obtained by typing the exact value in the entry box. Selecting Show Frame or Show All often results in a zoom level other than the evenly incremented zoom percentages available in the Zoom Control drop-down menu. That’s because these selections are determined by two factors: The pixel size of a given movie and the pixel area available to the scene on a given computer monitor.
The Magnification commands
In addition to the Magnifier Tool, the new keyboard shortcuts, and the Zoom Control (PC only), the Magnification commands, are also available to adjust your screen view. On both the Mac and PC, the Magnification commands areaccessed from the Menu Bar, View➪Magnification.
The Magnification commands include three presets with keyboard shortcuts. Also, note that the Work Area command is accessed from the View Menu.
The Magnification menu contains the following preset commands: 25%, 50%, 100%, 200%, 400%, 800%, Show Frame, and Show All. (For those of you on the PC, three of these Magnification commands are equivalent to settings available through the Zoom Control drop-down menu.) Three view commands also have corresponding keyboard shortcuts:
Another related command, also accessible from the View Menu, View➪Work Area, is the Work Area command. (On prior versions of Flash, this command was included with the Magnification commands.) This command adjusts the view to include the work area displayed in gray outside the Stage. It’s useful when you’re working with items that are completely or partially out of the scene (or out of view). This command enables you to work with items positioned off-screen.
Compares two brush strokes made with the same exact brush at two different levels of Zoom below. Using the third largest brush, the stroke on the left was painted at a Zoom level of 100%, while the stroke on the right was painted at a Zoom of 200%.
How Zoom affects effective Tool Size
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Understanding The Flash Framework
Exploring The Interface: Panels, Settings, And More
Using Tools For Navigation And Viewing
Working With Selections And The Pen Tool
Working With The Drawing And Painting Tools
Working With Text
Exploring The Timeline
Checking Out The Library: Symbols And Instances
Drawing In Flash
Animating In Flash
Using Bitmaps And Other Media With Flash
Designing Interfaces And Interface Elements
Understanding Sound For Flash
Importing And Editing Sounds In Flash
Optimizing Flash Sound For Export
Understanding Actions And Event Handlers
Navigating Flash Timelines
Controlling Movie Clips
Sharing And Loading Assets
Planning Code Structures
Creating Subroutines And Manipulating Data
Understanding Movie Clips As Complex Objects
Sending Data In And Out Of Flash
Understanding Html And Text Field Functions In Flash
What Is Generator?
Revving Up Generator
Working With Third-party, Server-side Applications
Working With Raster Graphics
Working With Vector Graphics
Working With Audio Applications
Working With 3d Graphics
Working With Quicktime
Working With Realplayer
Creating Full-motion Video With Flash
Creating Cartoon Animation With Flash
Planning Flash Production With Flowcharting Software
Working With Authoring Applications
Publishing Flash Movies
Integrating Flash Content With Html
Using Players, Projectors, And Screensaver Utilities
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