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Cocoa is a suite of object-oriented software libraries that develop OSX and iOS apps. Cocoa is an application environment and a runtime system where apps are developed using Swift language and Objective C. Objective C is based out of ANSI C. While developing a cocoa application, ANSI C code can be mixed with Objective C code. Cocoa applications can also include C++ code.
Cocoa has three frameworks namely-
Application kit is a framework that contains all the objects and details needed to implement the graphical and event-driven user interface. It also manages all the information as it draws on the screen efficiently, communicates with hardware devices and clear areas of the screen before drawing. You can choose at which level you want to use the application kit. Create connections from user interface objects to application objects with the help of interface builder. Control the user interface programmatically and implement your own objects sub classing NSView.
Cocoa offers numerous benefits to its users. It supports event-driven behavior that helps in managing applications, windows, and workspaces. In interface builder, cocoa has a huge pool of user interface objects. UI objects like windows, buttons, tables, etc can be dragged and dropped from interface builder or can be created using code.
Cocoa supports the following:-
The different layers of MAC OSX are as follows:-
Application services like graphics and media:
The following performance tools are available for cocoa application development:
Instruments- The instruments are used to display memory statistics, CPU usage, disk data, and network statistics and thread activities.
Big top-Big tops show the graph performance trends
Malloc debug- This gives us an insight into how much memory is allocated to different functions. It tells us how much memory a function is consuming and also finds leaks by checking allocated memory that is not referenced anywhere in the program.
Shark- Shark track function calls and graphs memory allocation.
Quartz debug- It helps debug applications that do large amounts of drawing.
Foundation framework provides a set of useful object classes and also introduces several paradigms that are not covered by Objective-C language. The foundation framework defines the base for Objective-C classes. It aids the task of software development by facilitating consistent conventions for deallocation. To enhance portability, Foundation framework provides a layer of OS independence. The foundation framework is grouped into value objects, collections, notifications, spotlight queries, predicates, and expressions, etc.
Some of the notable features of foundation framework are as follows:
There are several classes in cocoa. The notable ones are:-
NSNumber: it represents objects that contain integers, doubles, and floats.
NSDate: it is used for displaying dates and times in various formats.
NSXMLParser: it is used to process XML data.
NSArray: it uses zero-based indexing for an ordered collection of objects.
Core data is a Cocoa framework that helps in managing object graphs and persistent storage. It saves model objects to a persistent store and also helps to fetch them. The main motive of core data is the managed objects which are the instances of NSManagedObject.
Cocoa is an application framework that assists in the development of applications in MAC OS X environment. It is an amalgamation of two frameworks namely Appkit framework and Foundation Framework.
Cocoas touch is an application framework for Apple products like iPad, iPhone and iPod Touch. It is basically a combination of Foundation Framework and UIKit Framework.
Cocoa touch has some frameworks and it looks like:
And so on
Cocoa touch is an application framework for Apple products like iPad, iPhone and iPod Touch.
Cocoa is an application framework that helps in the development of applications in MAC OS X environment.
Both Cocoa and Cocoa Touch sit on top of other collections of frameworks to create the API stacks.
For Application Framework:-
For MVC patterns:–
Cocoa touch supports event-driven behavior that helps in managing applications, windows, and workspaces.
Cocoa has a user interface objects like windows, buttons, tables, etc. These features can drag and dropped from interface builder and its code created automatically.
Cocoa supports the following :-
XCode is the engine that powers Apple IDE (integrated development environment) for OSX and iOS.
There are many more classes are available:-
The alloc creates a new memory location but does not initialize it as compared to new.
Immutable objects are generally thread-safe.
For example: NSString.
The release frees a memory. The drain releases the NSAutoreleasePool itself.
The @property - declares a property.
The @synthesize - creates getter and setter methods for a property
For Example, @property floats value;
The iVar are just instance variables. It can't be accessed unless we create assessors, which are generated by @property.
The iVar and its counterpart @property can be of different.
The NSCoder is an abstract class which represents.
Cocoa Touch Related Tutorials
|IPHONE APPS Tutorial||IOS Tutorial|
|Swift Programming Tutorial||Objective C Tutorial|
Cocoa Touch Related Interview Questions
|IPHONE APPS Interview Questions||Mac OS X Deployment Interview Questions|
|IOS Interview Questions||UI Developer Interview Questions|
|Swift Programming Interview Questions||Objective C Interview Questions|
|Mobile Developer Interview Questions||Mobile Application Architect Interview Questions|
|iOS Development with Swift 2 Interview Questions||Cocoa Api Interview Questions|
|UI Designer Interview Questions||Ui Path Interview Questions|
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