After hard months of plundering the Caribbean, your ship, the BloodWind, docks in St. Marie. Getting off the ship for the first time, what do you do? Some of your options get pretty weird. Well, here is the game for you.
As you study this game, notice the use of namespaces to encapsulate each major section. To create a really great game, you will want each section to be much, much longer. After checking this one out, see how you can improve upon it. Don’t forget to include the menu files in you project. Happy plundering!
First, save the following code as a header file named pirateTown.h.
Now, enter and run the following source code file called pirateTown.cpp.
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Starting The Journey Of C++
Descending Deeper¡-into Variables
Taking Command With Control Statements
Fighting With Oop
Moving To Advanced Data Types
Using Streams And Files
Errors And Exception Handling
Programming With Windows
Creating The Pirate Adventure
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