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Do you have creativity and expertise in using blender tools? Searching for interview preparation questions and answers? If yes, then we’ve a right solution for your queries. Blender is known as the free and open source 3D creation suite. Blender tool is used to apply other options for 3D Unwrapping, Shading, Physics and Particles, Real Time 3D/Game Creation, and much more. These tools also include 2D and 3D procedural brushes, Edge Rendering, Collision Simulation, and Edge Rendering. You can enable it for all operating systems with the GNU General Public License. Different types of Blender jobs are available like 3D artist, executive architecture, 3D visualizer, 3D animator, Visualiser, Game development animation, concept artist artist, DLead, Technical artist and maya character artist etc. Following Blender job interview questions and answers may helpful for your job search.
Question 1. How Can You Add Vertices In Edit Mode?
Answer :
Deselect all mesh, press the CTRL key and the left mouse button.
Question 2. What Kind Of Things Can You Do With Blender?
Answer :
Games, applications, renderings, video compositing and more.
Question 3. How Do You Connect Two Vertex With An Edge?
Answer :
Select the vertex and press the F key.
Question 4. What Is The 3d View Used For?
Answer :
The 3D view used forModeling and animation.
Question 5. How Do You Duplicate Selected 3d Objects?
Answer :
Press the SHIFT and D keys.
Answer :
A 3D primitive that looks like a donut.
Question 7. What Render Engines Can You Use With Blender?
Answer :
Yafaray, LuxRender, Aqsis Renderer and more.
Question 8. How Do You Scale Selected 3d Objects?
Answer :
Press the S key and move the mouse.
Question 9. How Do You Add Plug-ins In Blender?
Answer :
Install it through the Blender's User's Preferences, and click on Install Add-On.
Question 10. What Do You Use Modifiers For?
Answer :
Modify a mesh or other object in some way.
Question 11. Can You Do Video Compositing With Blender?
Answer :
Yes.
Question 12. How Do You Rotate Selected 3d Objects?
Answer :
Press the R key and move the mouse.
Question 13. What Systems Does Blender Support?
Answer :
Mac, Windows, Linux and more.
Question 14. What Are Vertices?
Answer :
Single points in 3D space that form the basis of a mesh.
Question 15. How Do You Delete Selected 3d Objects?
Answer :
Press the X key or the Delete key.
Answer :
Lines of connection between interconnected vertices.
Question 17. What Is The Uv/image Editor Used For?
Answer :
Map UV of polygonal geometry, paint textures, backdrop for node editing and preview renderer.
Question 18. How Do You Switch The View To The Camera One?
Answer :
Press the 0 key on the numpad.
Question 19. How Do You Extrude A Selected Face?
Answer :
Press the E key to extrude a selected face.
Question 20. How Do You Select A 3d Object?
Answer :
Press the right mouse button on the 3D object.
Question 21. What Is The Node Editor For?
Answer :
Compositing, Material and Texture editing.
Question 22. What Are Nurbs Good For?
Answer :
Create subjects consisting largely of smooth and curved surfaces.
Question 23. What Is Floor Constraints Used For?
Answer :
Keep an object from moving beyond an imaginary plane, on any axis.
Question 24. What Is An Armature?
Answer :
The skeletal structure in Rest Position.
Question 25. What Is Mesh Editing?
Answer :
Refers to the act of manipulating the data of a mesh, or polygon-based object.
Answer :
The part of a mesh where three or more vertices are joined together by edges.
Question 27. Where Can You Edit Custom Shortcuts?
Answer :
In the preferences window under the Input tab.
Question 28. How Do You Make A Texture Visible On Both Sides Of A Plane?
Answer :
Select the face of the plane and activate the Two-Side option in the Object Data panel.
Question 29. The Node Editor Is Used To?
Answer :
Edit material, composite and texture nodes.
Question 30. How Do You Move Selected 3d Objects?
Answer :
Press the G key and move the mouse.
Question 31. How Do You Move Selected Objects To A Layer?
Answer :
Press the M key and select the layer.
Question 32. How Do You Proceed If You Want To Animate A Character?
Answer :
Animate the single bones and record the key positions.
Question 33. What Do You Use Pivot Modes For?
Answer :
Determine which part of 3D space is considered to be at the center of the rotation or scale of a selected object.
Question 34. How Do You Automatically Add A Number To The End Of Your .blend Filename?
Answer :
Press the + key in the Save As window.
Question 35. How Do You Reset The Uv Map Of A Mesh?
Answer :
Select all faces, press the U key and select "Reset" from the menu.
Question 36. What Do You Use Constraints For?
Answer :
Limit or enhance how an object can move or rotate in 3D space.
Question 37. How Do You Create A Circular Movement Of The Camera Around An Object?
Answer :
Attach the camera to a circular path and add the constrains to follow the path and track the object.
Question 38. What Is The Relationship Between Vertices, Edges, And Faces?
Answer :
Each type of polygonal sub-object type is part of the whole.
Question 39. How Do You Create A Group?
Answer :
Select two or more objects, then press the CTRL and G keys.
Question 40. What Type Of Textures Can You Use In Blender?
Answer :
Images, Videos, Environments and more.
Question 41. How Do You Apply An Image Texture To A Mesh For Rendering?
Answer :
Select the mesh, go to the texture panel, select the type image, and open an image.
Question 42. How Do You Create A Normal Map Directly In Blender?
Answer :
Use the Bake function under the Render Panel.
Question 43. An Object's Drawtype?
Answer :
Determines how an object is represented in the viewport.
Question 44. How Do You Align The Active Camera To The View?
Answer :
Press the CTRL, ALT and Numpad 0 keys.
Question 45. How Do You Place The 3d Cursor?
Answer :
Press the left mouse button on the 3D view.
Answer :
Non-Uniform Rational B-Splines.
Question 47. The Bone Type Envelope Can Be Used To?
Answer :
The bone type Envelop can be used to show deformation influence volume.
Question 48. How Do You Rotate The Viewport?
Answer :
Press the Wheel Button of the mouse.
Question 49. How Do You Attach An Armature To A Mesh?
Answer :
Select the mesh, then the armature, then press CTRL and the P keys.
Question 50. How Do You Create A Very Low Poly Tree That Can Be Used In A Game Engine?
Answer :
Assign a tree texture to a plane, duplicate and rotate it in the Z axis.
Question 51. What Are Shape Keys Used For?
Answer :
Store different shapes of the same object.
Question 52. What Is The Nla Editor Used For?
Answer :
Enable to see and edit the Ipo datablocks defined as actions in the Ipo Curve Editor window.
Question 53. What Is The Transform Manipulator?
Answer :
Red, Green, and Blue widget that appears with the Active Object.
Question 54. How Do You Mark The Seams Of A Mesh?
Answer :
Select the edges in edit mode, then press the CTRL and E keys, then select Mark Seam from the menu.
Question 55. What Is The Object Origin Point?
Answer :
Point in 3D space at which Blender considers the object to exist.
Question 56. How Do You Export Different Animations Within A *.md2 Model?
Answer :
Create marks for every animation within a single timeline and assign it to the object.
Question 57. The Rigging Process Is Used To?
Answer :
Define how the input motion deforms and controls its surface.
Question 58. What Is A Normal?
Answer :
Perpendicular line drawn from out of the center of a face that represents the direction the face is pointing.
Question 59. How Do You Make An Object Parent Of Another?
Answer :
Select first the object that should be a child, press the SHIFT and right mouse button on the object that should be the parent, then press the CTRL and P keys.
Question 60. How Do You Make A Circle Selection?
Answer :
Press the C key on the 3D view, left click to make the selection and press right click to confirm it.
Question 61. How Do You Copy Any Attribute Of An Object?
Answer :
Select an object, then select the object with the attributes that you want to copy, then press the CTRL and L keys.
Question 62. How Do You Render A Small Portion Of Your Scene?
Answer :
Switch to the camera view and press the SHIFT and B keys, then drag a square over the area you want rendered.
Question 63. How Do You Make A Border Selection?
Answer :
Press the B key on the 3D view, left click to start the selection and release to confirm it.
Question 64. How Do You Create Fur For A 3d Model That Will Be Used In A Game Engine?
Answer :
Create different planes with a fur texture applied to them and place the plane where you need to have the fur.
Question 65. How Do You Select More Than One Editing Mode?
Answer :
Hold the SHIFT key while clicking the edit mode selectors to select more than one mode.
Question 66. How Do You Make An Edge Loop Selection?
Answer :
Press the ALT key and Right Mouse Button on the edge that you want to select.
Question 67. How Do You Select An Object Behind Another?
Answer :
Hold the ALT key and press the Right Mouse Button on the object.
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